Reactagon Beta Testers Wanted
Reactagon Beta Testers Wanted So Reactagon took a short development break while all the Unity runtime fee nonsence was up for discussion. There was questions as to whether I would be re-evaluating which engine I would be using moving forward. The decision was made to continue with development in Unity as the game was almost […]
Reactagon – Dev Log #2
Reactagon – Dev Log #2 So Reactagon has had some minor updates to the game this week as I have been working on setting up the app ready for publishing. That’s right, we are getting closer to publishing this game and getting some tester to trial it out and give me lots of really positive […]
Reactagon – Dev Log #1
Reactagon – Dev Log #1 I have been working on Reactagon for a little while now but I thought I would write a little bit about what I’m doing and where I am up to with the project. Obviously, I have developed Reactagon before and I am working on revamping / improving it for a […]